Animate

Text animation

The text animator — a moving selection sweeps your glyphs and one set of offsets rides it. Typewriters, cascades, waves and scrambles from one mechanism.

A headline mid-typewriter in Kreativus — half the glyphs revealed, the Text Animator section in Properties
Mid-sweep: the selector has revealed half the line, and the Text Animator section rides the layer.

Type with the Text tool, style it (font, size, letter and line spacing — all keyframable, Source Text included), then animate it properly: Kreativus carries a full text animator, After Effects’ single most-used text feature.

The whole idea in one sentence: your glyphs are split into units (characters, words or lines), a range selector says how much each unit is “selected” right now, and one set of offsets is applied to each unit in proportion to its selection. A typewriter is an Opacity offset of 0 with a square selector whose Start sweeps 0→100%. A cascade is the same selector driving Position. One mechanism is worth a hundred canned text effects — which is why it’s built as a mechanism.

The range selector

Based on — Characters, Characters excluding spaces (a typewriter reveals “ab cd” in four beats, not five — which is what a typewriter does), Words, or Lines (including lines made by wrapping).

Shape — how selection falls across the window: Square (fully in or out — the typewriter), Ramp ↑/↓, Triangle (a travelling wave), Round, Smooth (eases at the edges and the top — the organic one). Squares get a Smoothness feather; every shape gets Ease High/Low to bias how letters leave and arrive.

Start / End / Offset — the three keyframable properties, with their own timeline rows. Keyframing Start is the animation; keyframing Offset instead sends a fixed-width window travelling along the text — that’s the difference between a reveal and a wave.

Randomize Order shuffles which unit takes which turn (deterministic in its seed — scrubbing never reshuffles; press Reshuffle for a new deal), and Reverse sweeps from the far end — types right-to-left, reveals bottom-up.

What a selected glyph can do

Position (X/Y), Scale (X/Y), Rotation (each unit spins about its own centre), Opacity, Tracking (extra advance that accumulates — the “letters drift apart” move), and Skew (the cheap, convincing speed-lean). Identity values leave the text pixel-untouched, so an animator only ever changes what you set.

The offsets stay put while the selection moves across them — and the animator composes on top of the layer’s whole-transform keyframes, so a title can slide in while its letters run their own sweep.

The eleven Text presets

Every Text entry in the Animate panel sets an animator up for you — press one, then open it and read how it works; building your own is keyframing Start and nothing else.

PresetThe trick
TypewriterSelected = invisible; the sweep un-selects as it advances
Fade Up WordsWords drift up and fade on, one after the next
CascadeLetters drop in a rolling wave, tumbling as they land
Scramble OnArrives in shuffled order (Randomize + a seed)
WaveOffset loops a fixed window — a bump travels forever
Ripple ScaleA swell of size runs along the word, ping-ponging
Fly InStreaks in from the right, skewed with the speed
UnspaceTracking starts huge; End sweeps down so the word closes up
Line RevealWhole lines rise one at a time — paragraphs, credits
Jitter TextA narrow shuffled window scrubbing back and forth — the boil
Drop OutLetters fall away one by one, in reading order — the exit

One animator per layer — every property can move at once (“fly in while spinning and fading” is one animator), and applying a second text preset is a change of mind, not a stack.

Recipe — karaoke-style emphasis. Based on → Words, Shape → Round, Scale 1.4, a warm fill via the layer’s own color. Keyframe Offset across the line in time with the read. Each word swells as it’s spoken and relaxes after.

Wrong, unclear, or missing? Tell us — docs bugs count as bugs.